• Apr 11th, 2019 - Quests and friend invites are here!

    Hey all, 

    We have just released our new update before global launch on April 24th!

    What is in the update? (please visit our subreddit for a more in-depth look)

    • Quests: complete daily quests to get rewards!
    • Invite your Friends: We know how important it is to play with friends, so we have added 2 new features to help you play with people you know:
      • Send your friends an invite to join you in Rumble Stars and play together!
      • Make friends with people you meet in Rumble Stars, by adding them directly in the game
         
    • Changes to the green Trophies
      • Green Trophy bonuses are lowered from 10,15,20 to 5,10,15
      • We have increased the range for the green Trophy bonus so it will be easier to get!
         
    • Season League & Division limits changes
      • Premier Division II raised to 4400 from 4200
      • Champions Division I raised to 7200 from 5600
      • Champions Division II raised to 6800 from 5400
      • Champions Division III raised to 6400 from 5200
      • Masters Division I raised to 6000 from 5000
      • Masters Division II raised to 5600 from 4800
      • Masters Division III raised to 5200 from 4600
      • Premier Division I raised to 4800 from 4400
    • World Cup Scoring Changes
      • The Top 500 players from each country are contributing to the World Cup Leaderboard
      • Global and Local Leaderboards extended from Top 200 to Top 500
    • Rumbler Changes & Balancing
      • A list of balance changes is available on our subreddit

    Rumble on!

  • Feb 27th, 2019 New update: Sly Fox is live!

    New Legend Rumbler: Sly Fox

    Sly Fox becomes invisible to opponents while holding the ball. The effect breaks when he kicks the ball or takes damage.

    Available from Zen Palace Division I and onward.

    New Trophy System

    Rumblers' Trophies will be either green or golden. The green colour will be for Rumblers that have a low amount of Trophies compared to others. Golden Trophies are for all other Rumblers.

    Opponent's Line-up Trophies will no longer affect the final score of a match

    Final scores will be affected by the difference in Total Trophies, and green Trophy bonus. This bonus is applied also to decrease the impact of losses.

    Special Events

    A weekly game mode, with a custom line-up, and a special Event Chest for the winners!

    The first even will start on Friday February 29th at 12pm EET, and will last until the same time on Monday March 4th.

    Rumblers balancing and tweaks

    Some Rumblers have also been balanced: find the full list of changes on r/RumbleStars

  • Feb 26th, 2019 Epic Goal Tourney by Yoshi

    Participate to the Epic Goal Tourney by Yoshi and submit your best goals by Wednesday February 27th.

    All eligible participants will have a chance to win a King's Chest!

    Head over to our Discord server (click the icon above) and visit #Events for more information, including the rules of the tournament!

    Good luck, everyone!

  • Jan 31st, 2019 - New Rumblers & Club vs Club!

    New Rumblers

    • Cannonman
      • Shoots cannonballs through the air at the closest opponent Rumbler and locks on to them. Available from Training Plains and onward
    • Tiny Tanuki
      • Small, fast but fragile scoring Rumbler. Passes the ball to friends in front. Available from El Dorado - Division I and onward
    • Ice Boy
      • Creates an icy field that freezes opponent Rumblers that pass over it. Available from Frozen Valley - Division III and onward

     

    Club vs Club

    Compete against other Clubs in this 7 Day event. Score goals in regular matches to raise the Club Chest level, and boost it by scoring more goals than your opposing Club. The Club Chest is also boosted by winning consecutive Club vs Club events.

    The first Club vs Club event will begin on Monday February 4th, at 11am EET

    Rumbler Changes & Balancing

    • Goalie
      • Stamina reduced by 11%
      • Reduced the catching efficiency of the goalie by 12%
      • Fetch button is removed
      • Goalie can no longer be pushed inside the goal
      • Respawn time reduced from 12 seconds to 10
      • Goalie stamina can now regenerate to full and regeneration speed is decreased by 58%
      • Team's comment: we want players to be more involved in guarding their goal and sometimes the Goalie was too strong compared to some Rumblers
    • Stomparoo
      • Her jump's max distance was reduced by 10%
      • Team's comment: this will reduce across field jumps happening with moving ball.
    • Bomba
      • Its explosion damage has been increased by 10%
      • Its explosion damage of Small Bomba has been increased by 11%
      • Its movement speed of Small Bomba has been increased by 19%
      • Team's comment: this was a much needed balance change overall.
    • Bomber Hen
      • Her mass has been increased by 13%
      • Her sling damage has been increased by 25%
      • Team's comment: we made her a bit more powerful when compared to Cannonman.
    • Turtle Spinner
      • Her homing ability has been decreased by 20%
      • Team's comment: this sometimes created weird situations that we wanted to appear less often.
    • Leeches
      • They now target the nearest Rumbler
      • Team's comment: they won't now change targets after latching on, as it makes more tactical sense
    • Mine
      • It doesn't stun your own Rumblers anymore
      • Its stun duration is now dependent on level (3s stun at equal levels)
      • Team's comment: Mine can now be used better than before in defensive situations.
    • Bouncer Bear
      • He has been moved to be available from Greenfield - Division I. Cannonman will replace Bouncer Bear in the starter lineup. Don’t worry if you already got it, you get to keep it!
      • Team's comment: Cannon took his place in the first lineup because he's easier to learn (visually and functionally) when seen first time.
    • Molotov
      • Its burning effect now lasts for a while, even after Rumblers leave the lava-field
      • Blaze duration lowered from 20 seconds to 18
      • Team's comment: we just wanted to make it more useful as a Rumbler.
    • Sniper Wolf
      • Its energy cost has been increased to 5
    • Striker Tiger
      • Her energy cost has been decreased to 4
      • Team's comment (for the 2 changes above): Wolf is really strong on its own compared to Tiger and Tanuki, so her cost has been balanced to reflect that
    • Lover
      • Its effect range has been decreased by 14%
      • Team's comment: it was a bit too strong, so the distance was reduced to balance it out.
    • Fan
      • Its push force has been lowered by 6%
      • Team's comment: The power was really strong on high levels so had to be balanced a bit.

     

    • Shop
      • Daily item stacks and prices tweaked
    • General
      • Club search now correctly shows Club Badges in the results
      • Goalie stats fixed
      • + various other smaller fixes and tweaks
  • Jan 15th, 2019 - Balance Tweaks

    Hey Rumblers! We are about to start a maintenance to introduce tweaks to 2 Rumblers, also following your feedback

    • Hipdozer
      • Energy cost increased to 7
      • Field time decreased by 2%
    • Fast Monkey
      • Kick power increased by 9%

    Keep the feedback coming on Discord!