• Feb 26th, 2019 Epic Goal Tourney by Yoshi

    Participate to the Epic Goal Tourney by Yoshi and submit your best goals by Wednesday February 27th.

    All eligible participants will have a chance to win a King's Chest!

    Head over to our Discord server (click the icon above) and visit #Events for more information, including the rules of the tournament!

    Good luck, everyone!

  • Jan 31st, 2019 - New Rumblers & Club vs Club!

    New Rumblers

    • Cannonman
      • Shoots cannonballs through the air at the closest opponent Rumbler and locks on to them. Available from Training Plains and onward
    • Tiny Tanuki
      • Small, fast but fragile scoring Rumbler. Passes the ball to friends in front. Available from El Dorado - Division I and onward
    • Ice Boy
      • Creates an icy field that freezes opponent Rumblers that pass over it. Available from Frozen Valley - Division III and onward

     

    Club vs Club

    Compete against other Clubs in this 7 Day event. Score goals in regular matches to raise the Club Chest level, and boost it by scoring more goals than your opposing Club. The Club Chest is also boosted by winning consecutive Club vs Club events.

    The first Club vs Club event will begin on Monday February 4th, at 11am EET

    Rumbler Changes & Balancing

    • Goalie
      • Stamina reduced by 11%
      • Reduced the catching efficiency of the goalie by 12%
      • Fetch button is removed
      • Goalie can no longer be pushed inside the goal
      • Respawn time reduced from 12 seconds to 10
      • Goalie stamina can now regenerate to full and regeneration speed is decreased by 58%
      • Team's comment: we want players to be more involved in guarding their goal and sometimes the Goalie was too strong compared to some Rumblers
    • Stomparoo
      • Her jump's max distance was reduced by 10%
      • Team's comment: this will reduce across field jumps happening with moving ball.
    • Bomba
      • Its explosion damage has been increased by 10%
      • Its explosion damage of Small Bomba has been increased by 11%
      • Its movement speed of Small Bomba has been increased by 19%
      • Team's comment: this was a much needed balance change overall.
    • Bomber Hen
      • Her mass has been increased by 13%
      • Her sling damage has been increased by 25%
      • Team's comment: we made her a bit more powerful when compared to Cannonman.
    • Turtle Spinner
      • Her homing ability has been decreased by 20%
      • Team's comment: this sometimes created weird situations that we wanted to appear less often.
    • Leeches
      • They now target the nearest Rumbler
      • Team's comment: they won't now change targets after latching on, as it makes more tactical sense
    • Mine
      • It doesn't stun your own Rumblers anymore
      • Its stun duration is now dependent on level (3s stun at equal levels)
      • Team's comment: Mine can now be used better than before in defensive situations.
    • Bouncer Bear
      • He has been moved to be available from Greenfield - Division I. Cannonman will replace Bouncer Bear in the starter lineup. Don’t worry if you already got it, you get to keep it!
      • Team's comment: Cannon took his place in the first lineup because he's easier to learn (visually and functionally) when seen first time.
    • Molotov
      • Its burning effect now lasts for a while, even after Rumblers leave the lava-field
      • Blaze duration lowered from 20 seconds to 18
      • Team's comment: we just wanted to make it more useful as a Rumbler.
    • Sniper Wolf
      • Its energy cost has been increased to 5
    • Striker Tiger
      • Her energy cost has been decreased to 4
      • Team's comment (for the 2 changes above): Wolf is really strong on its own compared to Tiger and Tanuki, so her cost has been balanced to reflect that
    • Lover
      • Its effect range has been decreased by 14%
      • Team's comment: it was a bit too strong, so the distance was reduced to balance it out.
    • Fan
      • Its push force has been lowered by 6%
      • Team's comment: The power was really strong on high levels so had to be balanced a bit.

     

    • Shop
      • Daily item stacks and prices tweaked
    • General
      • Club search now correctly shows Club Badges in the results
      • Goalie stats fixed
      • + various other smaller fixes and tweaks
  • Jan 15th, 2019 - Balance Tweaks

    Hey Rumblers! We are about to start a maintenance to introduce tweaks to 2 Rumblers, also following your feedback

    • Hipdozer
      • Energy cost increased to 7
      • Field time decreased by 2%
    • Fast Monkey
      • Kick power increased by 9%

    Keep the feedback coming on Discord!

  • Dec 19th, 2018 - Explosive Update!

    This update brings you two new Rumblers & battery saving options!

    New Rumblers

    • Molotov:
      • Creates a field of fire damaging all opponent Rumblers who go through it. Available from Eldorado Division III and onwards
    • Mine
      • Digs underground and explodes when opponent Rumblers get near it. Available from Zen Palace Division I and onwards
    • Battery saving options
      • Under the settings popup there are now 3 settings that you can change to reduce battery consuption

    Rumbler Changes & Balancing

    • Goalie
      • Backs up if really close to own goal line lessening the bumping against goal posts
      • Turns away from goal posts when turning with the ball near the goal
      • Respawn cooldown fix when Goalie is about to die but falls into goal before actually dying (longer cooldown if dead)
      • You can now order your goalie to go after the ball
    • Hen
      • Hen is now available from Eldorado Division II and onwards and Bouncer Bear took her place in the initial lineup
    • Stomparoo
      • Jump charge time increased to 1s
      • Homing in the air is lessened
    • Raging Bull
      • Hit damage increased by 4%

    Genral

    • Rumblers in air now take damage from explosions
    • UI tweaks
    • And some smaller fixes and tweaks
  • Nov 21, 2018 - Season Crowns!

    Season Crowns for the Goalie are now available for players to show their progress during each Seasons! To know more, visit our Discord server, by clicking the icon above

    Rumblers Changes & Balancing

    • Fast Monkey
      • Energy cost increased from 6 to 7
      • Fieldtime decreased by 16%
      • Max speed lowered by 1%
    • Stomparoo
      • Energy cost increased from 5 to 6
      • Shot power decreased by 4%
      • Kicks are now a bit more accurate
      • Fixed the jitter if the ball was just at the edge of jump range
    • Lover
      • Energy cost decreased from 5 to 4
    • Mr. Fire
      • Explosion damage increased by 11%
    • Bomba
      • Sling launch speed increased by 6%
      • Fieldtime decreased by 29%
      • Explosion push force decreased by 33%
      • Smaller bombs launch speed increased by 13%
    • General
      • Mute/unmute emotes from the emote menu in matches
      • Improved graphics quality on low end devices
      • Some other fixes and tweaks